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* The following descriptions are written in scripting STYLE,
not actual scripts ;).

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void OnCollisionEnter()
{
     print(
”Hi, this is Scripting Portfolio!”);

     
Game DissolveThrombus;
     
//demo made in 2020.
     //Trombus scripting by Yining Xu, main model by Zihan Zhu.

     void myWork()
     {                         
          playerScripting();   
          sceneColorAndLighting();

















     }

     Game PlayerVs.God;
     
//demo made in 2021.
     //A two player game of a God(left, third perspective view), and
     a Controlled Player(right, protagonist view). The God can turn
     world upside down by pressing ‘G’(Gravity Reverse).

     void myWork()
     {                         
          fullyMadeByMe();

















     }

     Game PlayerVs.God;
     //demo made in 2021.
     //version 2.0 as above. God can hit and break box with Player.
     And Player can pull the rope to get a random pill that either
     make you go faster(red) or slower(blue);

     void myWork()
     {         
          fullyMadeByMe();

















     }

     Game PlayerVs.God;
     
//demo made in 2021.
     //version 3.0 as above. Jumping scripting by Jingyu Lin. Player
     model by Ying Fang.

     void myWork()
     {                         
          sceneArtsAndModels();
          
//designed and modeled all scenes and items.
          
          magnifyingAndShrinkingPills();
          
//function scripting and arts.

          gravityReverseMechanism();
          
//everything related.

          levelStructures();

















     }

}

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