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* The following descriptions are written in scripting STYLE,
not actual scripts ;).
void OnCollisionEnter()
{
print(”Hi, this is Scripting Portfolio!”);
Game DissolveThrombus;
//demo made in 2020.
//Trombus scripting by Yining Xu, main model by Zihan Zhu.
void myWork()
{
playerScripting();
sceneColorAndLighting();
}
Game PlayerVs.God;
//demo made in 2021.
//A two player game of a God(left, third perspective view), and
a Controlled Player(right, protagonist view). The God can turn
world upside down by pressing ‘G’(Gravity Reverse).
void myWork()
{
fullyMadeByMe();
}
Game PlayerVs.God;
//demo made in 2021.
//version 2.0 as above. God can hit and break box with Player.
And Player can pull the rope to get a random pill that either
make you go faster(red) or slower(blue);
void myWork()
{
fullyMadeByMe();
}
Game PlayerVs.God;
//demo made in 2021.
//version 3.0 as above. Jumping scripting by Jingyu Lin. Player
model by Ying Fang.
void myWork()
{
sceneArtsAndModels();
//designed and modeled all scenes and items.
magnifyingAndShrinkingPills();
//function scripting and arts.
gravityReverseMechanism();
//everything related.
levelStructures();
}
}
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